The Adventure Begins


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Welcome to Otherworld

At an Otherworld Adventure Weekend, you and your friends spend the weekend totally unplugged from everyday life. You walk around beautiful nature trails while an amazing story comes to life around you.

Ordinary People...

Otherworld was founded in 1992 with one idea: to give ordinary people an extraordinary adventure. Since that time, we've provided people like you -- teachers, doctors, salespeople, full-time parents -- with a way of having a great time, challenging themselves and reconnecting with family and friends.

A gorgeous fall day for an adventure!

The non-stop routine of everyday life -- answering e-mail, sitting in staff meetings, driving to soccer practice -- can have a dulling effect on people's senses. In the same way that everybody needs a relaxing weekend at home sometimes, we believe that everyone needs a good adventure now and then to refresh and invigorate themselves. Otherworld provides just such an opportunity. It is an experience participants cherish and remember for years afterwards.

...Extraordinary Adventures

Coming to Otherworld is like stepping into the pages of an adventure novel. You'll meet a host of compelling characters, portrayed by our staff, who'll start bringing the world to life.

Mysteries will begin to unfold around you, and as you and your friends work together to solve them, you'll find yourselves challenged in ways that are exciting, unexpected and fun. You'll see amazing sights and do things you never dreamed possible.

What happens?

Suppose you were traveling to a foreign country.

Participants at our 2003 Adventure Weekend

When you arrived, you might read a guidebook or visit a tourist booth to familiarize yourself with the laws and customs of the place you were visiting. After a little while, you'd venture out and begin to explore, taking in the sights and the sounds of this new place. Maybe some of the local people would talk to you, telling you about nearby attractions. Your vacation would begin.

An Otherworld Adventure Weekend starts in much the same way.

Before the weekend, you'll receive a handbook, explaining Otherworld's customs and conventions. When you arrive at the weekend itself, there'll be a short briefing to review the handbook's contents.

"I never in a million years thought I'd ever do something like this, but it was pretty much the most fun I’ve ever had!”

- 2006 Adventure Weekend participant  

Then you and your group will be escorted to the front door of the Inn at World's Edge. You'll step inside, and if you're like most of our past participants, you'll spend a minute or two standing right inside the door staring around yourself. There'll be candles flickering on each of the tables, and the wooden walls will glow in the reflected light. A fire will burn in the fireplace. At many of the tables, people will sit - talking, gambling, arguing, laughing.

These people are our staff volunteers, the same people who welcomed you when you arrived at our site and who helped you unload bags from your car. But now they are all costumed and playing roles as citizens of the village of World's Edge.

After you've been seated for a moment, a serving-woman will bring you a platter piled with bread, cheese and fruit. As you sit eating, it's entirely possible that someone will approach you - maybe a small urchin asking you to help her, or a smooth-talking merchant who's selling magical potions, or a smiling Gypsy who offers to tell your fortune.

And at that moment, the adventure begins.


A mere description of an Adventure Weekend doesn't really do it justice, so we've written a short story from a participant's viewpoint that shows What It's Really Like.

 

© 2003 Otherworld